Felix Telfer - Digital Media Studio

Video

Collection of current explorations into Maya Fluids for smoke particle generation.

The next set need to incorporate self-shadowing under lighting, these appear too flat.

The shape/quality of the smoke is also inappropriate for a building collapse - it’s too wispy, thin, and lacking volume.

Posted on Monday, March 15 2010.
Felix Telfer - Digital Media Studio Demolition via Dynamics, Particles, Fluids, and After Effects.
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